3D Modeling and Printing II Spring 2018 (ARTV 53446)

Instructor: Reginald Leathers

A studio course focused on advanced 3-D modeling and rendering techniques using industry standard software: spline modeling, patch modeling, and other hard surface modeling techniques; learn advanced use of camera settings, lighting, and surfacing to create detailed environments.

A studio course focused on advanced 3-D modeling and rendering techniques using industry standard software: spline modeling, patch modeling, and other hard surface modeling techniques; learn advanced use of camera settings, lighting, and surfacing to create detailed environments.

 

End-of-Course Outcomes: Build seamless organic models; rig models for animation; and develop complex environments with detailed surfaces and advanced lighting techniques.