Level Design II (GAME 2304)
Instructor: Christopher Khuong
Intermediate approach to the tools and concepts used to create levels for games and simulations. Incorporates an intermediate exploration of level design, architectural theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry tiles.
Course Information
GAME 2304 Fall 2016 (19275) Syllabus
GAME 2304 Summer 2017 (14547) Syllabus
GAME 2304 Fall 2017 (39489) Syllabus
GAME 2304 Summer 2018 (72533) Syllabus
GAME 2304 Fall 2018 (17117) Syllabus
GAME 2304 Spring 2019 (20521) Syllabus
GAME 2304 Fall 2019 (14984) Syllabus
GAME 2304 Spring 2020 (15223) Syllabus
GAME 2304 Fall 2020 (23009) Syllabus
GAME 2304 Spring 2021 (15766) Syllabus
GAME 2304 Fall 2021 (15766) Syllabus
GAME 2304 Fall 2021 (15622) Syllabus
GAME 2304 Spring 2022 (11955) Syllabus