Project Development I (GAME 2332)

Instructor: Reni Abraham

Skill development in an original modification based on a current game engine. Includes management of version control; development of project timeliness; integration of sound, models, and animation; production of demos; and creation of original levels, characters, and content for a real-time multiplayer game. Applies skills learned in previous classes in a simulated real-world design team experience.

Course Information

A syllabus hasn't been posted for this course yet.